Variables Everywhere
Below is the complete code for the Variables Everywhere Try It Out! problem.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace CSharpBook.Examples.VariablesEverywhere
{
class Program
{
static void Main(string[] args)
{
// A variable that can store text.
string text;
text = "Hello World!";
Console.WriteLine(text);
// Note that any variable can be initialized on the line they are
// declared as well.
string message = "Real Klingons don't eat quiche.";
// subsequent accesses to the variable don't require you to use the
// type any more.
message = "My Spidey senses are tingling.";
message = "To the Bat Cave!";
Console.WriteLine(message);
// Bytes for very small numbers--often used in large groups to push
// raw data around.
byte tinyNumber;
tinyNumber = 3;
Console.WriteLine(tinyNumber);
// Signed bytes
sbyte tinySignedNumber;
tinySignedNumber = -17;
Console.WriteLine(tinySignedNumber);
// Shorts for smallish numbers
short smallNumber;
smallNumber = -4843;
Console.WriteLine(smallNumber);
// And the unsigned version.
ushort smallUnsignedNumber;
smallUnsignedNumber = 35000;
Console.WriteLine(smallUnsignedNumber);
// Ints are quite popular. Not too big, not too small.
int mediumNumber;
mediumNumber = 394309395;
Console.WriteLine(mediumNumber);
// Goes higher than the signed version, but doesn't include negatives.
uint mediumUnsignedNumber;
mediumUnsignedNumber = 464637838;
Console.WriteLine(mediumUnsignedNumber);
// Longs can be quite large.
long largeNumber;
largeNumber = -395682658206520568;
Console.WriteLine(largeNumber);
// Unsigned longs can reach the highest integer values for the
// integral types.
ulong largeUnsignedNumber;
largeUnsignedNumber = 3533535626582065205;
Console.WriteLine(largeUnsignedNumber);
// char is for storing single letters.
char singleLetter;
singleLetter = 'p';
Console.WriteLine(singleLetter);
// Floats can store quite a big range, but...
float pi;
pi = 3.141593f;
Console.WriteLine(pi);
// Doubles can store much more.
double piAsDouble;
piAsDouble = 3.14159265358979;
Console.WriteLine(piAsDouble);
// The decimal type can't go as high, but it is far more accurate.
decimal piAsDecimal;
piAsDecimal = 3.1415926535897932384626433833M;
Console.WriteLine(piAsDecimal);
// These may seem strange right now, but we'll use them in decision
// making before long.
bool truthValue;
truthValue = true;
Console.WriteLine(truthValue);
truthValue = false;
Console.WriteLine(truthValue);
Console.ReadKey();
}
}
}